Buildings
I. Chief’s Hall
The development level of Chief’s Hall represents the Village level. Upgrading Chief’s Hall can unlock more features and functions.
Tap [Chief’s Hall] – [Upgrade] to view upgrade conditions. If all upgrade conditions and resource requirements are met, you can upgrade it directly.
If upgrade conditions and resource requirements are not met, you will need to fulfill the preconditions and get ample resources first.
If the upgrade of another structure is required, you can tap the [Go] behind the condition to go upgrade that structure.
If a resource is not enough (its quantity will be displayed in red), tap [Get More] to go to the screen of that resource, then tap [Go] – [Use] to use the resources in the Bag.
If [Required resources have exceeded the storage limit, please upgrade] is displayed below a resource, you need to tap [Upgrade Storage] to increase storage capacity.
Note:
After a resource reaches its storage capacity, using items in the Bag will result in the loss of resources (disappear directly). Therefore, when storage capacity is insufficient, please give priority to upgrading the storage to avoid waste of resources.
II. Food
- Farm
- Granary I | II | III
Used to store Food. A storage has its capacity. When there are too many resources or the resources required for upgrade are greater than Storage capacity, you need to upgrade the Storage or build more Storages to raise this capacity.
In the Village screen, tap the Build button in the lower right corner, then tap a resource button to build or upgrade the structures and Storages for that resource.
III. Water
- Purifying Pool
- Waterplace I | II | III
Used to store Water. A storage has its capacity. When there are too many resources or the resources required for upgrade are greater than Storage capacity, you need to upgrade the Storage or build more Storages to raise this capacity.
In the Village screen, tap the Build button in the lower right corner, then tap a resource button to build or upgrade the structures and Storages for that resource.
IV. Wood
- Logging Shed
- Lumber Yard I | II | III
Used to store Wood. A storage has its capacity. When there are too many resources or the resources required for upgrade are greater than Storage capacity, you need to upgrade the Storage or build more Storages to raise this capacity.
In the Village screen, tap the Build button in the lower right corner, then tap a resource button to build or upgrade the structures and Storages for that resource.
V. Stone
- Stoneworks
- Stone Yard I | II | III
Used to store Stone. A storage has its capacity. When there are too many resources or the resources required for upgrade are greater than Storage capacity, you need to upgrade the Storage or build more Storages to raise this capacity.
In the Village screen, tap the Build button in the lower right corner, then tap a resource button to build or upgrade the structures and Storages for that resource.
VI. Pelt
- Hunter Shelter
- Pelt Depot I | II | III
Used to store Pelt. A storage has its capacity. When there are too many resources or the resources required for upgrade are greater than Storage capacity, you need to upgrade the Storage or build more Storages to raise this capacity.
In the Village screen, tap the Build button in the lower right corner, then tap a resource button to build or upgrade the structures and Storages for that resource.
VII. Charcoal
- Charcoal Pit
- Charcoal Klin
- Charcoal Depot I | II | III
Used to store Charcoal. A storage has its capacity. When there are too many resources or the resources required for upgrade are greater than Storage capacity, you need to upgrade the Storage or build more Storages to raise this capacity.
In the Village screen, tap the Build button in the lower right corner, then tap a resource button to build or upgrade the structures and Storages for that resource.
VIII. Villager
- Bonfire Plaza
- Living Tent
IX. Gold
- Gold Mine
- Travelling Merchant
1. After your Chief’s Hall reaches Lv.5, you can invite the Traveling Merchant to your Village and get Gold by selling resources.
Gold Trading Limit:
Every time the Traveling Merchant comes to the Village, there is an upper limit on the Gold that can be traded. This limit can be raise by upgrading the merchant. Please check the specific increment in [Traveling Merchant] – [Details] – [More Info].
Leave:
The Traveling Merchant will stay for 1 hour during each visit. If you have reached the Gold trading limit of current visit, you can tap [Traveling Merchant] – [Leave] to let the merchant leave early. Next time, the Traveling Merchant will arrive after the countdown ends.
Invite:
Tap [Traveling Merchant] – [Invite] to let the merchant visit the Village immediately. You can invite for free once a day. In addition, you can claim two Conch Horns in [Benefit Center] – [Daily Supply] every day, which can be used to invite the Traveling Merchant.
2. Item trade function unlocks at Chief’s Hall Lv.10. Tap the [Exchange for Gold]/[Trade for Item] button at the top of the screen to switch. From the [Trade for Item] screen, you can trade resources for other resources and items. Tradable items will be refreshed every day at 0:00 (server time).
X. Custom
- Elite’s Territory
- Grocery Bazaar
- Crops Garden
- Victory Cave
XI. Development
- Foreteller’s Dome
- Labourer Hut / Super Labourer Hut
Labourer Huts
Both Village construction and material transportation depend on Labourers. Each Labourer Hut in the Village provides a Labourer. Each Labourer represents a Build Queue. You can own up to 7 Labourers, which means 7 Build Queues:
[Labourer I] Unlocks during the tutorial
[Labourer II] Unlocks at Chief’s Hall Lv.2
[Labourer III] Unlocks at Chief’s Hall Lv.7
[Labourer IV] Unlocks at Chief’s Hall Lv.13
To unlock the other 4 Labourers, you will need to buy Super Labourer related packs.
Labourers can carry out different constructions or transportations at the same time. After the task is completed, they will return to Chief’s Hall.
Having more Labourers will greatly boost your Village construction efficiency.
- Home of Heroes
- Braveheart Guild
- Colossus
- Lucky Garden
- Sun’s Blessing
XII. Military
- Infantry Barracks
- Archery Range
- Cavalry camp
- Weapon Stand
- Drill Ground
- Military Marquee I
- Military Marquee II
- Military Marquee III
- Witch Doctor’s
- Fortress
- Archer Tower
- Sentinel Camp
- Trial Valley
- Altar of the Sun
- Astrafal Vein
- Rock Arena
- Season Drill Ground
- Wooly Rhino Statue
- Wooly Mammoth Statue
- Smilodon Statue
- Natural Goddess Statue
XIII. Clan
- Clan Castle
- Assembly Hall
XIV. Beast
- Beast Pen
- Beast Trap
- Beast Fruit Farm
XV. Decoration & Ornament
[Construct the building]
Tap Build – Ornament – and build Garden House. After Star-Up, this system will grant additional stats bonuses.
Note: Only after you unlock an Ornament can you enjoy its bonuses.
[Functions of the building]
It has two functions:Details and Ornament.
1. Details: Shows the building’s description and Power, and allows you to relocate the building. 2. Ornament: Here, you enter the Ornament system, view all the Ornaments available and choose targets to star-up.
[Placing Ornaments]
1. There is a floorspace limit for Ornaments that can be placed in your Village, and it is determined by the current Star level and displayed in the Ornament Gallery;
2. When placing an Ornament, its floorspace requirement will be shown in the upper right corner of its icon. Click [Place] in the lower left corner of the Gallery UI to place it in your Village.
- Ornament
- Colorful Cactus
- Pitaya Tree
- Conch Spring
- Elf Mushroom
- Red Deers
- Statue of Blessing
- Hanging Chair
- Eagle Power
- Green-eyed Cat
- Harvest Goddess
- Phantom Pumpkin
- Enchanted Cauldron
- Garden Bench
- Cornucopia
- Warm Fireplace
- Decorated Xmas Tree
- Hot-Air Balloon
- Deluxe Carousel
- Ocean Goddess
- Graceful Pearl
- Bountiful Blossoms
- Crowned Swan
- Island Angler
- Ultimate Angler
- Chief’s Hall
- Exotic Flower
- Spooky Night
- Cheerful Xmas
- Primitive Clown
- Flower Windmill
- Hunting Vanguard
- Era Creator
- In with the New! 2023
- Mushroom House
- Turkey Dinner
- Fisher Shed
- New Homeland
- Jungle Traveler
- Coconut Shell
- Stunning Pine Cone
- Queue
- Flame Rider